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Go to Techgame2

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1483TechGame

Introduction: Thousands of your pikemen wait in traditional close formation when positions burst into flame as enemy new artillery projectiles succesfully make a strike. Your soldiers had heard rumours about new explosive shells but had never watched their effects. Formation is broken and hundreds wounded. Your cannons also fired, but their solid non-explosive projectiles caused no harm. Definitively, you should know this new technology.

This could be an example of a battle between your nation, using XVI century tactics, and an enemy nation with explosive shells for artillery, a late XVI-early XVII invention. This is a 1483 game introducing some new rules for developing more advanced technologies. Innovation would start at a really slow pace, but will speed up progresively until our current electronic era, passing through rapid-fire guns, railroads, planes and nuclear devices (if game lasts that long).

As a campaign game, thought in a long-term basis, you, as leader of a nation, might choose to build the economy of your nation, to send your mighty legions into combat to subyugate your neighbourgs or to destinate your resources to develop new technologies. In your way to global domination you not only will have to struggle with more than 100 nations (players and non players), but also manage to overcome colonial and internal rebellions and face random events that will arise occasionally in your way. Some major natural features, as high mountains, great rivers and big deserts, have been included to add more realism to game.

Those interested in please e-mail me to jala@canariastelecom.com with your nation, selected from those listed as open under 1483 player nation list, or, if noone is of your interest, to be included on waiting list for new nations. Be sure to also read Techgame additional rules.

Current Game Status: Working on turn 22. All maps but Asia are updated. Standings are not updated.

Most Recently Updated Turn: 21 Year: 1525

Top tech level: 1-Corned gunpowder Top tech nations: Jurchen, Manchu, Mongolia, Songhoy

Game Maps:

Standings:

Rules, questions and history

Africa

1483 player nation list

1483 Standard Rules

Asia

National Standings

Techgame additional rules

Europe

Technology Standings

FAQ

N. America

Benchmark ranking

World History (End XVth-XVIth)

S. America

Hall of Fame

Game History

2 player position available: Uzbek & Dehli


We are happy to invite observers to the game list. Merely sign yourself up to 1483Techgame-subscribe@yahoogroups.com to receive the turn reports and updates

Waiting list:

1. DMNeub@aol.com

 

For questions, turns or comments, email: jala@canariastelecom.com